rpgadventures: (workshop)
Campaign creation is very different for me now than when I was younger.  With a baby, the house renovations, the garden and a host of other things I just don't have much time to spend on world building.

I am also more easily distracted.  Every time I walk by a window showing the pool I spend a few minutes trying to decide whether to go for a swim or not.  Add in the constant interruptions by my teenager (she is working on a Pokemon forum for rp and has to show me every graphic she does for the site) as well as just the normal flow of daily life and staying on track becomes even more difficult. 

So I went looking for stuff to make my game designing easier.  Here are a few of the sites I found.

is aimed at SF&Fantasy writers and readers but their world building page is an awesome resource for DM's and builders.  I especially like the Town Generator.  You plug in your city size and it gives you a list of how many shops, inns and other merchants your town would have.  (Sooooo many cobblers)  I thought the numbers ran a little high.  A town with the same population as mine (the town I live in is situated on a major interstate and a stop off point for people heading to the beach or following the golf trail)  has more restaurants (taverns) and more hotels (inns).  In fact it had more total merchants.  I'll still use it, but I'll adjust the numbers down a bit.

While hunting around I also found the RPG Gateway. This is a huge collection of links, news and resources for gamers.

There are a few more but they will have to wait.  I have succumbed to the lure of the pool. ;)
rpgadventures: (crystal ball)

So I was going to start a log to chart the progress of my mud.  Got the code, then the account. Set everything up and started making maps. 

Happy mud creator is happy -

Until Kahuna the Koder tells me he really isn't all that interested in coding a mud.  He only said yes because I wanted to build one.

Yes, that broken, smouldering wreck over in the corner is the smashed remains of my mud dream.

To be fair, neither of us really has enough spare time to actually put a mud together.  And we really don't have the time to try and admin once it is open.  So in a way it was better to stop before we lost a lot of time.

Except now I have a journal.  I hate to let it sit empty so I decided to use it as an rpg gaming blog.   Game logs, product reviews, my musings on dice and my soon to be new D&D campaign.

Anyway, I need to finish my 4e review and hunt down a decent dice icon.

For the newbies surfing by -

Kit's handy-dandy definitions

Mud - online text game where you kill stuff and rp.  Mud rp is kind of like being in a play where you know the basic theme of the story, the other characters and sets are there but they forgot to give you the script. 

RP gaming  - role-playing (no, not that kind...sheesh)  here, go to wikipedia.


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August 2013

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